Your agents work. Your town grows.
Hexology watches the agent folders on your machine — Claude Code, Codex, Gemini, Antigravity, Cursor — and turns every session into a resident on a hex block named for its project. They work while the agent works, call for you when it needs you, and head home when it’s done.
Four steps to a town
Name it
A town name and, if you want on the Census, a mayor handle. That is all we ask.
Style it
Pick the ground, the buildings and the cast. Zombies, astronauts, robots, cowboys, critters — or mix them.
Wire it
Point it at your .claude, .codex, .gemini or .cursor folder. Read-only, and it never leaves your browser.
Watch it
Each session moves onto a block named for its project. No folders? Raise residents by hand instead.
The Census
Towns are built in your browser, so nothing is collected unless a mayor opts in. The server counts every number itself from check-ins it has seen, so edited totals don’t get in. Wired towns — run by real agent sessions — and hand-raised towns are ranked on separate boards.
How towns are checked